


Hall of Origin in Pokémon Adventures Pokémon Adventures HeartGold & SoulSilver chapterĪlthough not by name, the Hall of Origin was mentioned by Archer in With a Little Help From Hitmonchan. The theme of the Hall of Origin is a remix of the last twenty-one seconds of Opening Movie, while the first notes of the same track are used for the Azure Flute theme. A white background with a colored letter means that the Pokémon cannot be found here. Coronet's special magnetic field and so Magneton and Nosepass will both evolve here if leveled up.Ī colored background means that the Pokémon can be found in this location in the specified game. However, like the Spear Pillar, it is within the range of Mt. Coronet, so the Escape Rope as well as Fly cannot be used to leave the location.


Like the Spear Pillar, the Hall of Origin is an internal area separate from Mt. This dispels a rumor that cheating to reach the Hall of Origin would trap the player on the elevated glass platform without the stairs to lead back down. That is, the game does not place stair tiles onto the Spear Pillar map, but rather warps the player to a new map containing the stairs where the surrounding area looks identical to the Spear Pillar, exactly down to the cave opening that still leads into the mountain interior. In terms of game mechanics, when the player accesses the Hall of Origin by blowing the Azure Flute, they are actually no longer on the Spear Pillar but rather in a completely separate location, as evidenced by the screen fade-out transition and the change in location header. Should Arceus be defeated rather than caught, it will "disappear from sight" but the Azure Flute can be reused to summon it again. Stepping onto the edge of the glass platform will automatically initiate the encounter sequence and battle. The camera will also broadly tilt overhead and zoom out, giving the player a unique view of the area below as they ascend the staircase. Upon doing so, a glowing staircase will appear, leading to an elevated glass platform high above the Spear Pillar, where Arceus awaits the player's challenge. When the player returns to the Spear Pillar with the Azure Flute, they will be asked to blow into it every time they step one tile north from the entrance until they catch Arceus.
